How much would it cost to build an AR application? If you’re asking this question that means you are on the right path because AR applications are the biggest trend of the current year. And it’s not a joke, big companies are implementing their ideas using augmented reality technologies. The question is now becoming pretty frequent as more and more researchers and surveys show positive trends of AR. We are a Niche Tech company for IoT and Augmented Reality and are available to answer your questions and provide as many details about Augmented Reality development services.
Your requirement documentation should include as many details as possible. Try to provide developers with all details about your product vision, its high-level features, any external dependencies. It’s also good to provide some photos, sketches or wireframes to illustrate their own requirements.
Documentation cost for AR app development: $320-$1000, and it takes 16-40 hours rates at $20 per hour to provide a prototype, whereas to build a complete application it can run in several thousand dollars.
Note: If you don’t have your AR app requirement documentation ready it’s very difficult to make accurate estimation of the cost to develop your augmented reality app.
The planning stage includes communication between a Business Analysis team (R&D) and Client. They will solve all queries and discuss every important detail. This phase also includes:
AR development project estimate cost: We provide adequate time for coming up with a plan of execution, as planning is an important milestone of every application, it can take 5-30% of the time frame of the project, which inadvertently depends on project size and complexity. It’s obvious, large and complex projects take more time to estimate, so it is likely to cost more. Also, the cost to estimate a project similar to the existing application available in the market is easy.
This phase includes writing the development of code architecture and creating application design. Both processes are closely related and interdependent on each other. So the main parts of each of them are:
• Design architecture
• 3rd party APIs integration
• Setup and basic controls
• Data storage
The average time is 400-800 hours based on project complexity. So if suppose company charge you $20 per hour then it may cost you $8000-$16000.
3D graphics models
The average time is 200-300 hours. So if suppose company charge you $20 per hour then it may cost you $4000-$6000.
Of course, all the above costs are averaged and the duration of the development listed are only approximations. And the length of each part is highly depended on each and every individual augmented reality application. It may cost you less than average sometimes, or go far beyond.
There are so many common features that may be added to the AR app. The important feature of AR applications is the augmented reality itself. There are 4 types of common types of AR apps available in the market.
The simplest way to create an AR application is the use of the device’s gyroscope. According to the information from the gyroscope of the device, the app can place virtual models around the user.
There is no SDK is required to do such simple features. Example: Vortex Planetarium – Astronomy app, it’s uses the gyroscope to place planets, constellations, stars around a user.
Average time required is 200-300 hours for the app. So if suppose company charge you $20 per hour then it may cost you $4000-$6000
The second way to initiate augmented reality in an application is to use trigger-markers in the real world. Markers may be simple QR-codes, icons, cards, images, or even movie or product posters. Device’s camera captures and Identify such kind of triggers. The AR app then projects a specific AR model or media onto it.
These Marker-based technologies are pretty easy to develop and integrate into the app. However, most of the time is spent on setting triggers. Each trigger image should be designed, scanned and integrated into the app individually.
There are few SDKs like ARKit, Vuforia, Wikitude, Kudan, and Maxst allow to create such type of features. Examples: Inkhunter app, this app using markers to project tattoo designs, Quiver app for 3D models, Layar app to scan printed media pictures and generate projections.
Average time required to complete such an app is around 250-400 hours. So if suppose company charge you $20 per hour then it may cost you $5000-$8000.
The concept of SLAM was born in the 80s but only modern devices have enough capabilities and resources to support it. This technology is used by self-driving vehicles, drones, and the robotics industry. There are complex algorithms integrate data from multiple sensors, calculates the user’s position and creates a map of the unknown environment.
AR applications use this feature to place different 3D objects in real surroundings.
Advantages of SLAM technology is that it doesn’t require any trigger-markers. In this technology, virtual objects can react with different objects in the real world that appears on the scene. You also may use SLAM to build a 3D model of real objects by simply moving the camera around it.
ARKit, Wikitude, Kudan and Maxst SDKs allow developers to create such kind of feature. Example: IKEA augmented reality app, which uses SLAM technology and allows users to place 3D models of furniture in a real environment.
Average time required is around 250-500 hours. So if suppose company charge you $20 per hour then it may cost you $5000-$10000.
Location-based AR apps use the device’s data from GPS, compass, and Wi-Fi to augment reality around a user by placing virtual models, media, text info or link in the real world. The user should be at the right location with a good internet connection to get the best AR experience of the app
Wikitude SDK allows developers to create this type of feature. Examples: Pokemon GO, this app generating digital characters based on your device location and placing them in a physical environment.
Average time required is around 400-800 hours. So if suppose company charge you $20 per hour then it may cost you $8000-$16000.
There are so many features that may also be added into AR application. They can certainly enhance the user experience of the app. Additional features can make apps more flexible, featured, personalized, secured. Each feature will take time to integrate and result in the increased budget cost of the app.
Along with augmented reality development, such apps require some additional common features :
Depending on the number of these features, the cost of the final app varies a lot. The additional time begins with 24 hours and goes up to 200 hours.
There are also expenses related to testing, deployment, and post-release. Games and apps that need a high level of security require additional efforts.
The deployment phase is about submitting it to the app store. Depending on application size and complexity, post-release expenses may vary from 10% to 30% of its total cost per year. App maintenance may include the app’s update, security patches, adding new features, third-party fees.
Mobile device’s capabilities are becoming more and more advanced each year. It’s just a matter of time when people would start to use Augmented Reality for everyday routines. Therefore, better get ready and be one of the first AR products on the market at the moment customer interest explodes.
If you have any idea to create an Augmented reality app, contact our sales team at http://www.oneclickitsolution.com/contact-us. Our team will contact you shortly after we get your inquiry.