How much would it cost to build an AR application?

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Requirement Gathering?

Your requirement documentation should include as many details as possible. Try to provide developers with all details about your product vision, its high-level features, any external dependencies. It’s also good to provide some photos, sketches or wireframes to illustrate their own requirements.

Documentation cost for AR app development: $320-$1000, and it takes 16-40 hours rates at $20 per hour to provide a prototype, whereas to build a complete application it can run in several thousand dollars.

Note: If you don’t have your AR app requirement documentation ready it’s very difficult to make accurate estimation of the cost to develop your augmented reality app.

The planning stage includes communication between a Business Analysis team (R&D) and Client. They will solve all queries and discuss every important detail. This phase also includes:

  • Creating a development plan, allocating roles to the team and the task of each person
  • Setting timelines, deadlines and milestones for each sprint
  • Making detailed estimations of each sprint.

AR development project estimate cost: We provide adequate time for coming up with a plan of execution, as planning is an important milestone of every application, it can take 5-30% of the time frame of the project, which inadvertently depends on project size and complexity. It’s obvious, large and complex projects take more time to estimate, so it is likely to cost more. Also, the cost to estimate a project similar to the existing application available in the market is easy.

Features of AR Application Development

Along with augmented reality development, such apps require some additional common features :

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Trending AR Application Development Features

here are so many common features that may be added to the AR app. The important feature of AR applications is the augmented reality itself. There are 4 types of common types of AR apps available in the market.
  • Gyroscope-based AR

    The simplest way to create an AR application is the use of the device’s gyroscope. According to the information from the gyroscope of the device, the app can place virtual models around the user.

    There is no SDK is required to do such simple features. Example: Vortex Planetarium – Astronomy app, it’s uses the gyroscope to place planets, constellations, stars around a user.

    Average time required is 200-300 hours for the app. So if suppose company charge you $20 per hour then it may cost you $4000-$6000

  • Marker-based AR

    The second way to initiate augmented reality in an application is to use trigger-markers in the real world. Markers may be simple QR-codes, icons, cards, images, or even movie or product posters. Device’s camera captures and Identify such kind of triggers. The AR app then projects a specific AR model or media onto it.

    These Marker-based technologies are pretty easy to develop and integrate into the app. However, most of the time is spent on setting triggers. Each trigger image should be designed, scanned and integrated into the app individually

    There are few SDKs like ARKit, Vuforia, Wikitude, Kudan, and Maxst allow to create such type of features. Examples: Inkhunter app, this app using markers to project tattoo designs, Quiver app for 3D models, Layar app to scan printed media pictures and generate projections.

    Average time required to complete such an app is around 250-400 hours. So if suppose company charge you $20 per hour then it may cost you $5000-$8000.

  • SLAM (Simultaneous localization and mapping)

    The concept of SLAM was born in the 80s but only modern devices have enough capabilities and resources to support it. This technology is used by self-driving vehicles, drones, and the robotics industry. There are complex algorithms integrate data from multiple sensors, calculates the user’s position and creates a map of the unknown environment.

    AR applications use this feature to place different 3D objects in real surroundings.

    Advantages of SLAM technology is that it doesn’t require any trigger-markers. In this technology, virtual objects can react with different objects in the real world that appears on the scene. You also may use SLAM to build a 3D model of real objects by simply moving the camera around it.

    ARKit, Wikitude, Kudan and Maxst SDKs allow developers to create such kind of feature. Example: IKEA augmented reality app, which uses SLAM technology and allows users to place 3D models of furniture in a real environment.

    Average time required is around 250-500 hours. So if suppose company charge you $20 per hour then it may cost you $5000-$10000.

  • Location-based AR

    Location-based AR apps use the device’s data from GPS, compass, and Wi-Fi to augment reality around a user by placing virtual models, media, text info or link in the real world. The user should be at the right location with a good internet connection to get the best AR experience of the app

    Wikitude SDK allows developers to create this type of feature. Examples: Pokemon GO, this app generating digital characters based on your device location and placing them in a physical environment.

    verage time required is around 400-800 hours. So if suppose company charge you $20 per hour then it may cost you $8000-$16000.

    There are so many features that may also be added into AR application. They can certainly enhance the user experience of the app. Additional features can make apps more flexible, featured, personalized, secured. Each feature will take time to integrate and result in the increased budget cost of the app.

Estimation of the AR Application Development Cost

This phase includes writing the development of code architecture and creating application design. Both processes are closely related and interdependent on each other. So the main parts of each of them are:


  • Design architecture
  • 3rd party APIs integration
  • Setup and basic controls
  • Data storage
  • Encryption/Description
  • Scalability

The average time is 400-800 hours based on project complexity. So if suppose company charge you $20 per hour then it may cost you $8000-$16000.


  • Mockup creation
  • 3D graphics models
  • UI/UX design
  • Visual design
  • Animations

The average time is 200-300 hours. So if suppose company charge you $20 per hour then it may cost you $4000-$6000.

Of course, all the above costs are averaged and the duration of the development listed are only approximations. And the length of each part is highly depended on each and every individual augmented reality application. It may cost you less than average sometimes, or go far beyond.

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