Your requirement documentation should include as many details as possible. Try to provide developers with all details about your product vision, its high-level features, any external dependencies. It’s also good to provide some photos, sketches or wireframes to illustrate their own requirements.
Documentation cost for AR app development: $320-$1000, and it takes 16-40 hours rates at $20 per hour to provide a prototype, whereas to build a complete application it can run in several thousand dollars.
Note: If you don’t have your AR app requirement documentation ready it’s very difficult to make accurate estimation of the cost to develop your augmented reality app.
The planning stage includes communication between a Business Analysis team (R&D) and Client. They will solve all queries and discuss every important detail. This phase also includes:
AR development project estimate cost: We provide adequate time for coming up with a plan of execution, as planning is an important milestone of every application, it can take 5-30% of the time frame of the project, which inadvertently depends on project size and complexity. It’s obvious, large and complex projects take more time to estimate, so it is likely to cost more. Also, the cost to estimate a project similar to the existing application available in the market is easy.
Along with augmented reality development, such apps require some additional common features :
Depending on the number of these features, the cost of the final app varies a lot. The additional time begins with 24 hours and goes up to 200 hours.
There are also expenses related to testing, deployment, and post-release. Games and apps that need a high level of security require additional efforts.
The deployment phase is about submitting it to the app store. Depending on application size and complexity, post-release expenses may vary from 10% to 30% of its total cost per year. App maintenance may include the app’s update, security patches, adding new features, third-party fees.
Mobile device’s capabilities are becoming more and more advanced each year. It’s just a matter of time when people would start to use Augmented Reality for everyday routines. Therefore, better get ready and be one of the first AR products on the market at the moment customer interest explodes.
The simplest way to create an AR application is the use of the device’s gyroscope. According to the information from the gyroscope of the device, the app can place virtual models around the user.
There is no SDK is required to do such simple features. Example: Vortex Planetarium – Astronomy app, it’s uses the gyroscope to place planets, constellations, stars around a user.
Average time required is 200-300 hours for the app. So if suppose company charge you $20 per hour then it may cost you $4000-$6000
The second way to initiate augmented reality in an application is to use trigger-markers in the real world. Markers may be simple QR-codes, icons, cards, images, or even movie or product posters. Device’s camera captures and Identify such kind of triggers. The AR app then projects a specific AR model or media onto it.
These Marker-based technologies are pretty easy to develop and integrate into the app. However, most of the time is spent on setting triggers. Each trigger image should be designed, scanned and integrated into the app individually
There are few SDKs like ARKit, Vuforia, Wikitude, Kudan, and Maxst allow to create such type of features. Examples: Inkhunter app, this app using markers to project tattoo designs, Quiver app for 3D models, Layar app to scan printed media pictures and generate projections.
Average time required to complete such an app is around 250-400 hours. So if suppose company charge you $20 per hour then it may cost you $5000-$8000.
The concept of SLAM was born in the 80s but only modern devices have enough capabilities and resources to support it. This technology is used by self-driving vehicles, drones, and the robotics industry. There are complex algorithms integrate data from multiple sensors, calculates the user’s position and creates a map of the unknown environment.
AR applications use this feature to place different 3D objects in real surroundings.
Advantages of SLAM technology is that it doesn’t require any trigger-markers. In this technology, virtual objects can react with different objects in the real world that appears on the scene. You also may use SLAM to build a 3D model of real objects by simply moving the camera around it.
ARKit, Wikitude, Kudan and Maxst SDKs allow developers to create such kind of feature. Example: IKEA augmented reality app, which uses SLAM technology and allows users to place 3D models of furniture in a real environment.
Average time required is around 250-500 hours. So if suppose company charge you $20 per hour then it may cost you $5000-$10000.
Location-based AR apps use the device’s data from GPS, compass, and Wi-Fi to augment reality around a user by placing virtual models, media, text info or link in the real world. The user should be at the right location with a good internet connection to get the best AR experience of the app
Wikitude SDK allows developers to create this type of feature. Examples: Pokemon GO, this app generating digital characters based on your device location and placing them in a physical environment.
verage time required is around 400-800 hours. So if suppose company charge you $20 per hour then it may cost you $8000-$16000.
There are so many features that may also be added into AR application. They can certainly enhance the user experience of the app. Additional features can make apps more flexible, featured, personalized, secured. Each feature will take time to integrate and result in the increased budget cost of the app.
This phase includes writing the development of code architecture and creating application design. Both processes are closely related and interdependent on each other. So the main parts of each of them are:
The average time is 400-800 hours based on project complexity. So if suppose company charge you $20 per hour then it may cost you $8000-$16000.
The average time is 200-300 hours. So if suppose company charge you $20 per hour then it may cost you $4000-$6000.
Of course, all the above costs are averaged and the duration of the development listed are only approximations. And the length of each part is highly depended on each and every individual augmented reality application. It may cost you less than average sometimes, or go far beyond.
Augmented reality is one of the trending technology which allows users to interact with real-world objects using their mobile phones. AR apps make use of cameras and other sensors of a device to provide an interactive experience with the objects that resides in the real world.
AR and VR are totally different. In AR technology virtual objects are placed as an overlay to the objects in the real world. On the other hand in VR is totally different digital environment is created which is not at all related to real objects.
Vuforia is undoubtedly the most popular and most largely used software that is used for AR App development. This platform comes with all the latest features that are required to develop a leading AR application. There is also other software like Google ARcore, Apple ARKit, etc.
Any business industry that wants to bring their products or services to life needs an augmented reality. You extend your sales strategy by allowing your customers to almost touch your products and services.
- It usually depends on the quality of features and the degree of customization. Numbers can vary greatly, as does the length of time to develop the app. It is possible to develop a simple custom app within 500 working hours - about 2 months from feature requirements through coding and testing to release.
- However, when the project has custom features, it needs a special estimate which is usually discussed with the development team.
- The most obvious way is a set fee but that is unlikely to generate much income in a world full of free apps.
- However, here are the features that enable revenue from a free app:
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